![]() INFO: Fixes a bug where idle players are moved to the spectate team and are unable to resume play when there are more than 4 survivors. INFO: Adds a whole lot of commands to go idle or join a team. This is more of a fallback just in case a breakable door cannot break. INFO: Prevent breakable doors from surviving a tank punch. Upgrade packs will disappear only if all survivors pick up their fair share of incendiary or explosive ammo. INFO: Fixes a bug with weapon upgrade pack on servers more than 8 players. INFO: Return the sound of the shotgun when using thirdpersonshoulder mode! INFO: Precaching select models to prevent servers, that often use z_spawn, from crashing. INFO: Precaching the witch model to prevent server/client crashes on The Passing campaign(c6m1_riverbank) when trying to spawn a witch via z_spawn but this is not needed since there is another plugin( Model Precacher) that has more functionality and is more customizable. Optional/Alternate fixes for exploits/bugs ![]() L4D1 Survivors Melee Weapon model fix.
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